Equalizer is an open source programming interface and resource management system for scalable OpenGL applications. An Equalizer application can run unmodified on any visualization system, from a singlepipe workstation to large scale graphics clusters and shared memory visualization systems. Equalizer is build upon a parallel, scalable programming interface solving the problems common to any multipipe application.
Licence : LGPL
Version : 0.9 [Stable]
Release Notes : Automatic cross-segment load-balancing for multi-display installations. Dynamic Frame Resolution (DFR) for constant framerate rendering. Compression Plugin API for runtime-loadable image compression engines
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