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Development :: Libraries :: Graphics

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Libpng

 The official PNG reference library.
Libpng is the official PNG reference library. It supports almost all PNG features, is extensible, and has been extensively tested for over seven years.
Licence : Open Source


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Swfdec
 Flash Rendering Library.
Swfdec is a library for rendering Flash� animations and games. It was originally designed as a basis library for creating Flash plugins for GStreamer, but it is a fully standalone library which only use the libart library for drawing. Swfdec is released under the LGPL. Included with swfdec is SDL-based application called swf_play and a Mozilla plug-in that uses swf_play to display SWF ...
Licence : LGPL


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Equalizer
 Parallel Rendering Framework.
Equalizer is an open source programming interface and resource management system for scalable OpenGL applications. An Equalizer application can run unmodified on any visualization system, from a singlepipe workstation to large scale graphics clusters and shared memory visualization systems. Equalizer is build upon a parallel, scalable programming interface solving the problems common to any ...
Licence : LGPL


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Cairo
 2D graphics library.
Cairo is a 2D graphics library with support for multiple output devices. Currently supported output targets include the X Window System, Win32, image buffers, and PostScript, PDF, and SVG file output. Cairo is designed to produce consistent output on all output media while taking advantage of display hardware acceleration when available. Operations in cairo including stroking and filling cubic ...
Licence : GPL


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PDFLib Lite
 PDF Document generation and modification library.
PDFlib is a widely used programming library which allows the programmer to generate and manipulate files in Adobe's well known Portable Document Format (PDF) and integrate this ability into any application or server environment. PDFlib is available for all major operating environments (12 different packages) and development environments.
Licence : Free for non-commercial use


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GOBLIN
 C++ class library focussed on graph optimization.
GOBLIN is a C++ class library focussed on graph optimization and network programming problems. It deals with all of the standard graph optimization problems discussed by textbooks and in courses on combinatorial optimization. This software package also consists of a shell interpreter which extends the well-known Tcl/Tk language to graph objects and a graph browser and editor tool. Executable ...
Licence : GPL


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BuGLe
 OpenGL Software Development Kit.
BuGLe is a tool for OpenGL debugging, implemented as a wrapper library that sits between your program and OpenGL. While still in development, it can already do the following: Dump a textual log of all GL calls made.; Take a screenshot or capture a video; Call glGetError after each call to check for errors, and wrap glGetError so that this checking is transparent to your program; Capture and ...
Licence : GPL


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GTL
 Graph Template Library.
GTL is a graph library based on STL. For the design of GTL's API the API of LEDA has served as a basis. GTL contains the classes needed to work with graphs, nodes and edges and some basic algorithms (DFS, BFS, topsort ...) as building blocks for more complex graph algorithms (included are planarity test and two maximum flow algorithms).
Licence : Free for non-commercial use


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Panda3D
 3D engine.
Panda3D is a 3D engine: a library of subroutines for 3D rendering and game development. The library is C++ with a set of Python bindings. Game development with Panda3D usually consists of writing a Python program that controls the Panda3D library. Panda3D is unusual in that its design emphasis is on supporting a short learning curve and rapid development. It is ideal whenever deadlines are tight ...
Licence : GPL


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DirectFB
 Library that provides developers with hardware graphics acceleration.
DirectFB is a thin library that provides developers with hardware graphics acceleration, input device handling and abstraction, integrated windowing system with support for translucent windows and multiple display layers on top of the Linux Framebuffer Device. It is a complete hardware abstraction layer with software fallbacks for every graphics operation that is not supported by the underlying ...
Licence : GPL


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JChart2D
 Minimalistic charting library.
JChart2D is an minimalistic charting library It is designed for displaying multiple traces consisting of tracepoints. JChart2D is centered around a single configureable swing widget: the Chart2D. It is a JComponent one can add to a java swing user interface. Therefore basic knowledge of java awt and swing and the information provided on this site is helpful. If no basic knowledge of swing and awt ...
Licence : GPL


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The Irrlicht Engine
 Realtime 3D engine.
The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines. You can find enhancements for Irrlicht all over the web, like alternative terrain ...
Licence : Open Source


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